Blog Archives

Episode 26: Being Big Brother in Orwell

Sunday, April 2nd 2017

First, an important note: This will be our last episode for a while. Brandon and I have both developed outside commitments that keep us from spending the time to do more episodes right. We might be back someday! But please … Continue reading

02. April 2017 by Chad Haefele
Leave a comment

Episode 25: We Wanted to Be Chicago

Thursday, March 30th 2017

Released in early February, We Are Chicago is a serious game with serious goals: to put players in the shoes of a teenager amid the problems of Chicago’s South Side. As Aaron you navigate the landscape of gangs, high school, … Continue reading

30. March 2017 by Chad Haefele
Leave a comment

Episode 24: Getting Punched by Interesting People in This War of Mine

Thursday, February 16th 2017

The game is more than two years old and based on an event from the 90s, but This War of Mine still feels fresh and relevant. This War of Mine drops you in the middle of a city under siege. … Continue reading

16. February 2017 by Chad Haefele
Leave a comment

Episode 23: Naked in the Desert on the Migrant Trail

Thursday, February 2nd 2017

With immigration and a border wall in the news this week, it’s a good time to look at 2013’s The Migrant Trail. Released as a tie-in for Marco Williams’ documentary The Undocumented, The Migrant Trail is a browser-based game where … Continue reading

02. February 2017 by Chad Haefele
Leave a comment

Episode 22: Freezing Rain and Dysentery on the Voter Suppression Trail

Thursday, January 19th 2017

Welcome back to season two! We’re slightly shifting focus to social impact games: games that explore social issues like elections, climate change, homelessness, and immigration. Each episode will evaluate the effectiveness of a different game. What was it trying to … Continue reading

19. January 2017 by Chad Haefele
Leave a comment

Episode 21: Agents and Avatars in Final Fantasy XV

Thursday, January 5th 2017

Many games put you in the role of someone else. It’s right in the name of at least one genre: Role-Playing Game. We identify with each of these avatars to varying degrees. It’s hard to feel much of a connection … Continue reading

05. January 2017 by Chad Haefele
Leave a comment

Episode 20: Putting Console Controllers on Your Resume

Thursday, December 29th 2016

We’ve talked often before about how games can use a GUI to teach you a skill or task useful in real life. But is another angle on this idea true too? Is expertise using the buttons on a console controller … Continue reading

29. December 2016 by Chad Haefele
Leave a comment

Episode 19: Boom, Headshot!

Thursday, December 22nd 2016

It’s not often there’s breaking news in the world of academic articles on gaming, but a potential retraction of an article is worth talking about. A 2014 study called “Boom, Headshot! Effect of Video Game Play and Controller Type on … Continue reading

22. December 2016 by Chad Haefele
Leave a comment

Episode 18: The Power of Not Believing in Yourself: Part 2 (Self-efficacy and Bloodborne)

Thursday, December 15th 2016

Last week we talked about self-efficacy, particularly how it relates to the high difficulty of the Dark Souls series. But Dark Souls actually goes against lots of advice about the relationship between self-efficacy and performance. It turns out there’s also … Continue reading

15. December 2016 by Chad Haefele
Leave a comment

Episode 17: The Power of Not Believing in Yourself – Part 1 (Self-efficacy and Dark Souls)

Thursday, December 8th 2016

How good are you at Dark Souls? Or put another way: What’s your perception of your related self-efficacy? The Dark Souls series is hard. Really, really hard. We’re just preparing you: You’ll die often, in new and interesting ways. So … Continue reading

08. December 2016 by Chad Haefele
Leave a comment

← Older posts